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In the world of archaeology there is a huge amount of data that are hard to access even for scientists. There is a big need for digitalisation and preservation of archives and new data. In the same time it is important to give an open and easy access if we don’t want them to be an archaeological discovery in some decades.

Getting from paper to databases is not an easy task as discuss in the article from Frederique Melanie-Becquet “Archaeology in the Digital Age: From Paper to Databases”  [1]. Starting from the fact that a lot of archaeological labs have a lot of archives that are often hard to consult. It goes from object to research paper that may lead to some overlap in the studied case. They need to be digitalized with some common structure, key words, links and user-friendly interface. They did a pilot study with a lab of digital humanities and language processing on some text taking trace of the excavation in France from 800 BC to AD 800. For the databases to be structured and useful, they focus on two points. Recognizing the place geographically and the terminology referring to an entity. As it may have many ways to refer to one of them, it is important to link them. The use of different informatics tools have been used or created but a human intervention is still needed. They want their project to be as flexible as possible between languages and the evolution of terminologies, therefor the need for performances and adapted tools.

3D models and their interactivity is one of the biggest technical obstacles sited in the articles from Champion Erik Malcolm “Infrastructure Requirements For A UNESCO World Heritage Archival Infrastructure” [2], as they want to digitalize the some places as big as some forest or rock’s landscape. An other problem that the interactivity is the storage of so much information. Going from the original pictures to the models. Their goal is to find an efficient way to digitalize the heritage site and to share it. According to them it is important to understand how scholars, students and other peoples will use the models to be able to find the right format. It will need to be secure, cross platform, easy, free, feature-rich and unique …

The tools, format that they create at first for the archaeology may be in the end useful for a lot of other discipline. For example the FAIMS (Federated Archaeological Information Management System) presented in the articles from Berghold Jared “FAIMS Mobile Platform: Collecting Fieldwork Data with FAIMS” [3]. This android application synchronized with a Linux server make it possible to collect data in the field even without connection. It is designed for any kind of data and workflow. This flexibility and modularity make it a good tool for a lot of different disciplines.

The archaeology is a science trying to study the past of the human, what a coincidence when we want to transmit an heritage or data to the future. The tools, models developed to preserve some data of our history can be useful to digitalized today’s world. Every part of the field may have different problems between 3D models and the lack of good format or book digitalisation with structure recognition. The common denominator is the need of data to be scanned efficiently. It means easily, cheap with a lot of transcription and link. The final goal is not for the user to find the information that he was looking for but to give him the one that he couldn’t have dreamed of. To achieve it, the tools will have to be as easy, fast and general as possible.


[1] Frederique Melanie-Becquet, (2015) “Archaeology in the Digital Age: From Paper to Databases”

[2] Erik Malcolm, (2015) “Infrastructure Requirements For A UNESCO World Heritage Archival Infrastructure”

[3] Jared Berghold, (2015) “FAIMS Mobile Platform: Collecting Fieldwork Data with FAIMS”